Re: Windows vistaで起動しない
flighter
投稿数: 3
返信ありがとうございます。
最新版のグラフィックドライバをインストールしました。しかし、まだ、エラーが表示されます。
使っているのは NEC VS300/J で
グラフィックカードは ATI Radeon(TM) Xpress 1250 です。
ログは以下のようになりました。
No internationalization settings specified in preferences.xml
Warning Electronic System ... ok
loading scenario 'nimitz_demo'
Electrical System ... ok
AFDS System ... check
Scaling image 'C:/Program Files/FlightGear/data/Textures.high/Signs/framed.png'
from (4096,128) to (2048,128)
Scaling image 'C:/Program Files/FlightGear/data/Textures.high/Signs/yellow.png'
from (4096,128) to (2048,128)
Scaling image 'C:/Program Files/FlightGear/data/Textures.high/Signs/red.png' fro
m (4096,128) to (2048,128)
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HWWARNING: 0:71: implicit cast from int to floa
t
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
WARNING: 0:111: implicit cast from int to float
WARNING: 0:136: implicit cast from int to float
WARNING: 0:181: implicit cast from int to float
FRAGMENT glCompileShader "C:/Program Files/FlightGear/data/Shaders/urban.frag" F
AILED
FRAGMENT Shader "C:/Program Files/FlightGear/data/Shaders/urban.frag" infolog:
Fragment shader failed to compile with the following errors:
WARNING: 0:9: extension 'GL_ATI_shader_texture_lod' is not supportedWARNING: 0:1
0: extension 'GL_ARB_shader_texture_lod' is not supportedERROR: 0:49: 'const' :
non-matching types for const initializer
ERROR: 0:50: '=' : assigning non-constant to 'const float'
WARNING: 0:55: implicit cast from int to float
ERROR: 0:63: 'texture2DLod' : no matching overloaded function found
ERROR: 0:63: 'w' : field selection requires structure, vector, or matrix on lef
t hand side
WARNING: 0:71: implicit cast from int to float
ERROR: 0:113: 'texture2DLod' : no matching overloaded function found
ERROR: 0:113: 'w' : field selection requires structure, vector, or matrix on le
ft hand side
ERROR: 0:114: 'texture2DLod' : no matching overloaded function found
ERROR: 0:114: 'w' : field selection requires structure, vector, or matrix on le
ft hand side
ERROR: compilation errors. No code generated.
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) were not successfully compiled before glLinkProgram() was cal
led. Link failed.
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HW
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
WARNING: 0:67: implicit cast from int to float
WARNING: 0:151: implicit cast from int to float
最新版のグラフィックドライバをインストールしました。しかし、まだ、エラーが表示されます。
使っているのは NEC VS300/J で
グラフィックカードは ATI Radeon(TM) Xpress 1250 です。
ログは以下のようになりました。
No internationalization settings specified in preferences.xml
Warning Electronic System ... ok
loading scenario 'nimitz_demo'
Electrical System ... ok
AFDS System ... check
Scaling image 'C:/Program Files/FlightGear/data/Textures.high/Signs/framed.png'
from (4096,128) to (2048,128)
Scaling image 'C:/Program Files/FlightGear/data/Textures.high/Signs/yellow.png'
from (4096,128) to (2048,128)
Scaling image 'C:/Program Files/FlightGear/data/Textures.high/Signs/red.png' fro
m (4096,128) to (2048,128)
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HWWARNING: 0:71: implicit cast from int to floa
t
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
WARNING: 0:111: implicit cast from int to float
WARNING: 0:136: implicit cast from int to float
WARNING: 0:181: implicit cast from int to float
FRAGMENT glCompileShader "C:/Program Files/FlightGear/data/Shaders/urban.frag" F
AILED
FRAGMENT Shader "C:/Program Files/FlightGear/data/Shaders/urban.frag" infolog:
Fragment shader failed to compile with the following errors:
WARNING: 0:9: extension 'GL_ATI_shader_texture_lod' is not supportedWARNING: 0:1
0: extension 'GL_ARB_shader_texture_lod' is not supportedERROR: 0:49: 'const' :
non-matching types for const initializer
ERROR: 0:50: '=' : assigning non-constant to 'const float'
WARNING: 0:55: implicit cast from int to float
ERROR: 0:63: 'texture2DLod' : no matching overloaded function found
ERROR: 0:63: 'w' : field selection requires structure, vector, or matrix on lef
t hand side
WARNING: 0:71: implicit cast from int to float
ERROR: 0:113: 'texture2DLod' : no matching overloaded function found
ERROR: 0:113: 'w' : field selection requires structure, vector, or matrix on le
ft hand side
ERROR: 0:114: 'texture2DLod' : no matching overloaded function found
ERROR: 0:114: 'w' : field selection requires structure, vector, or matrix on le
ft hand side
ERROR: compilation errors. No code generated.
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) were not successfully compiled before glLinkProgram() was cal
led. Link failed.
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HW
glLinkProgram "" FAILED
Program "" infolog:
Fragment shader(s) failed to link, vertex shader(s) linked.
WARNING: 0:67: implicit cast from int to float
WARNING: 0:151: implicit cast from int to float
投票数:19
平均点:4.21
投稿ツリー
-
Windows vistaで起動しない
(flighter, 2012-11-18 2:23)
- Re: Windows vistaで起動しない (toshi, 2012-11-20 0:23)
-
Re: Windows vistaで起動しない
(flighter, 2012-11-21 19:14)
-
Re: Windows vistaで起動しない
(toshi, 2012-11-23 20:17)
-
Re: Windows vistaで起動しない
(inoue, 2012-11-24 9:48)
- Re: Windows vistaで起動しない (toshi, 2012-11-25 15:04)
-
Re: Windows vistaで起動しない
(inoue, 2012-11-24 9:48)
-
Re: Windows vistaで起動しない
(toshi, 2012-11-23 20:17)
-
Re: Windows vistaで起動しない
(flighter, 2012-11-25 22:10)
- Re: Windows vistaで起動しない (inoue, 2012-11-26 9:44)