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FlightGear Flight Simulator Version Summary
FlightGear フライトシュミレータ・バージョン要約
January 3, 2005: Version 0.9.8-pre2 released
January 3, 2005: バージョン0.9.8-pre2リリース
Added an encoder and transponder to the available avionic...
利用できる航空電子モジュールとしてエンコーダーとトランス...
Updates to the AI traffic manager.
AIトラフィックマネジャーをアップデート
Updates to the submodel system. This allows things like c...
サブモデルシステムをアップデート
これにより次のことが可能となった:コントレイル(飛行機雲)...
Added some controls for aircraft carrier operations.
空母での運用のため,コントロールを追加
Updated to sync with latest JSBSim developments.
JSBSimの最新の開発状況と同期するためのアップデート
YAsim adds support for contra-rotating propeller pairs as...
YAsimに次の事項へのサポートを追加:二重反転プロペラサポー...
Instruments, avionics, and subsystems are now configurabl...
計器・搭載電子機器(アビオニクス)とそのサブシステムが機体...
Updates to the wet compass to make it behave much more li...
湿式コンパスを更新。これによって,さまざまな誤差や運動効...
Make display list usage optional since these can be a net...
ディスプレイリストusageをオプションとした。古いPCや,メモ...
Make sound inaudible until after the scenery is loaded.
シーナリが読み込まれるまで,音を聞こえないようにした。
Move radio stack and avionics code from cockpit library t...
無線とアビオニクスのコードをコクピットライブラリから計器...
Added several digital filters to the autopilot: exponenti...
自動操舵装置へいくつかのデジタルフィルタが追加になりまし...
Make sure the ATIS reports surface winds at airports abov...
ATISが海面の上の空港で地上風を報告するのを確実にしました。
Default C172 3d model has been completely reworked and ma...
デフォルトC172三次元空間モデルが完全に作りなおされて、よ...
Replace old basic.dat.gz and runways.dat.gz with apt.dat....
古いbasic.dat.gzとrunways.dat.gzをapt.dat.gzに取り替えて...
Fix a crash that could occur when the joystick config spe...
Fixes to make FlightGear work with 16bpp visual depth.
Various FreeBSD fixes.
Various MSVC fixes.
Various Mac OS X fixes.
gcc 2.95 and 4.0 fixes.
Updated aircraft: 737, A-10, AN-225, B-52, BAC-TSR2, Conc...
New aircraft: Cessna Citation-II (wip), Beech 1900D, DHC-...
Updated KAP140 autopilot instrument (used in default C172...
Updated Nimitz model (aircraft carrier), updated radio to...
October 12, 2004: Version 0.9.6 released
Added some initial support for "submodels" which can be u...
Make real world weather fetching a bit more robust and ne...
Ensure the entire world is initially loaded before initia...
Other various (and minor) code cleanups, tweaks, and fixe...
Fixed ATIS voice file.
Updated aircraft: A320, Bo-105, Comper Swift, Concorde, F...
Updated joystick configs: CH pro yoke usb, Cyborg Evo, Th...
Fix a bug in the nasal fuel tank management code.
Return Canadian ILS's to nav data.
Cleaned up some of the 3d models around the bay area.
Add support for display list based rendering which yields...
Synced with latest JSBSim code.
Fixed a reference point bug in YASim.
Revived the hi-res (tiled) screen shot code so you can ag...
Beefed up the tile pager so it can more sensibly handle i...
July 29, 2004: Version 0.9.5 released
New AIModel based air traffic subsystem (Durk Talsma)
Updates to the AIModel subsystem.
Switched audio subsystem from plib's "sl" to OpenAL.
Added support for SDL (pre-compile time configuration opt...
Threaded tile loader now enabled by default.
Overhauled Nav database code to directly support Robin Pe...
Synced with latest JSBSim developments.
YASim now supports a nasal (script) based fuel management...
YASim adds a simple turbo prop engine model.
Added an xml based gui/widget layout system for building ...
Make gui windows dragable/repositionable.
Hide the mouse pointer when it sits idle. Mouse pointer r...
The GPS module has been overhauled.
New joystick configurations added: Cyborg Evo, Top Gun Fo...
Updated aircraft: 747 dynamics model, A-10, AN-225, B-52F...
New aircraft: Concorde, MD-11, Spitfire IIA, TU-154.
Updated airport, runway, taxiway, windsock, beacon, and t...
Updated world scenery based on SRTM terrain data. New sce...
Fix a small bug in the "generic" export protocol.
Fix (workaround) the shrinking dialogs bug.
Delay FDM initialization until initial scenery is fully l...
March 26, 2004: Version 0.9.4 released
Implement SimGear's (aka Andy's) Nasal scripting language...
Many updates from David Culp and David Luff to the AI air...
Complete overhaul of the autopilot system. The new system...
Added the ability to fetch current weather in real time d...
Added properly working VASI/PAPI lights.
Make the ground intersection code smart so allow flying u...
Added a utility to automatically manage scenery installat...
Several updated ground textures, plus a variety of new ra...
Much additional work on the San Francisco area buildings ...
Added a Comper Swift (nice), a Hawker Hunter (nice), adde...
Updates to the 737 (nice panel, 3d model, and flight mode...
The UFO became Santa Claus over the holidays, but it is b...
First stab at a weather radar instrument.
Added a number of basic 3d instruments to the instrument ...
Clean up much of the extraneous alias system entries for ...
Added RedHat packaging files.
Added some perl script utility functions which are useful...
Updates to OpenGC interface.
Various JSBSim updates.
Various YASim updates.
Various UIUCsim updates.
More work on the native multiplayer system.
Sorted out the confusion between left, right, and parking...
Much infrastructure added to support future GPS instrumen...
Fixed a meter/feet conversion problem in DME distance cal...
Fixes to nmea output so it can better trick a moving map ...
Fixed a subtle problem with our star database that has be...
Add support for Logitech Extreme 3D Pro, thrustmaster top...
Removed the old WeatherCM module (it can be resurrected f...
Removed the NetworkOLK module (it can be resurrected from...
Removed support for the PSL scripting language.
October 24, 2003: Version 0.9.3 released
Added a flight "replay" system.
Many updates to the ATC and AI aircraft subsystem. (David...
Add support for moving cloud layers.
New "symbolic" time of day dialog box for easily setting ...
Aircraft are now each self contained in their own individ...
Many improvements to scene lighting throughout the day->n...
A nice new chase view has been added.
Added displaced thresholds on all runways that have them.
Updated default scenery for the KSFO area.
Many buildings and bridges added in the San Francisco are...
Updated airport and navaid database, many new taxiways, m...
Updates to the man page.
Better Win32 packaging (more standardized installer, plus...
Added an initial cut at modeling helicopters.
Support multiple inside the cockpit views.
Updated FlightGear Flight School tutorial.
Use the field elevation for GS when no specific altitude ...
Fix to translate DME and TACAN X/Y channels to paired VHF...
Fixes to runway search routines (didn't always work corre...
Many fixes and updates to the autopilot. Autothrottle tra...
Expose the tuned navaid via the property system to suppor...
Improvements to the environment manager and gui's, more c...
JSBSim updates including a new turbine engine model that ...
UIUCsim updates (compiler warning and namespace conflict ...
YASim updates (fix drag from shutdown engine, helicopter ...
Support for "clock" instruments that operate independentl...
Annunciators shouldn't work if electrical system not serv...
A few updated splash screens.
Added various fields to net_ctrls and net_fdm to include ...
A few updated joystick definition files.
Various keyboard mapping tweaks and changes.
Many updates and tweaks to default material properties an...
Updated aircraft: 747, A320, T-38, A-10, B-52, F-104, Fok...
New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20...
Updated cloud textures.
Removed dependency on Metakit. The airport and runway dat...
FreeBSD, Solaris, MSVC, Irix, Mac OSX, cygwin, and mingwi...
June 4, 2003: Version 0.9.2 released
New aircraft available: P51-D (w/ full 3d cockpit), Sea H...
Updated aircraft: airwave extreme hang glider, asw20 glid...
Overhauled menu/gui system and made it xml configurable r...
Added some early multiplayer features.
Added support for in-air presets relative to a VOR, NDB, ...
Support for Futaba, Airtronics, Hitec, JR, Multiplex and ...
Much improved sky and coloring as well as more realistic ...
Clouds are drawn on a surface that better matches the und...
A few updated terrain textures, better variety of random ...
Most weather options can now be set via the GUI. Added an...
Various instruments and systems can now be failed/unfaile...
Developed scripts to build Navaid and ILS databases from ...
Update Navaid and ILS databases based on DAFIFT, FAA, and...
Continued development of voice ATC, robot aircraft AI, lo...
Separated out much of the low level model/material manage...
Separated out the low level sound effect playing/manageme...
Added functions to the "telnet" interface to allow remote...
Support the parking brake in the "external" flight dynami...
Added support for an audio panel (set of switches to set ...
Add support for speed brake and spoiler controls.
Many code updates to UIUCmodel including support for orni...
Many JSBsim code updates include a new turbine engine mod...
Added a "named pipe" external flight dynamics model inter...
YASim updates including support for manual-pitch control ...
The property picker interface now shows the property valu...
Added support for a simple annunciator panel (fuel, oil, ...
Added a "gyro" model. This can be driven electrically (tu...
Model attitude indicator tumbling at extreme attitudes.
Modeled the pitot system and use that drive the air speed...
Added a very simplistic volts/amps model to the electrica...
Updated the vacuum/suction model to behave more realistic...
Added Italian and Polish translation for the GUI.
Mac OS X fixes.
Better FreeBSD support.
Mingwin fixes.
Improved native sgi compiler support.
MSVC fixes.
Fixed problems in marker beacon audio.
Fixed several subtle problems in the modeling/positioning...
Don't allow the dewpoint to go higher than the temperatur...
Don't allow gust speed to be less than base wind speed.
Fix a couple problems in the external fdm interface that ...
Fixes to camera parameters for external views (especially...
Many miscellaneous code clean ups, many bug fixes, and mu...
December 5, 2002: Version 0.9.1 released
Fixes a problem with a missing file in the source distrib...
Updates to AI aircraft subsystem (this is a work in progr...
Added a canned ATC voice handling class (using prerecorde...
Added voice ATIS
December 3, 2002: Version 0.9.0 released
Support for fully animated, fully clickable 3d instrument...
Support for runway, approach, and taxiway lighting. Light...
Many new and updated aircraft.
Improved runway textures.
Some improved terrain textures.
Added a util called terrasync to runtime fetch just the s...
Add a vacuum system and support for it's failure.
Add a pitot system and support for it's failure.
Model gyro spin for various instruments.
Added support for modeling complex aircraft electrical sy...
Added a "presets" section to the GUI.
Localization support for GUI and for command line option ...
Support for specifying an initial startup runway.
Splash screen now slowly fades out revealing the ready to...
Support additional joysticks: Logitech WingMan Force, Log...
Many updates to External/Network FDM interface.
Many updates to the JSBSim FDM model code.
Many updates from the UIUC folk to their FDM package.
Many updates to the YASim FDM model code (fuel usage, tun...
Make rotational rate FDM values available in the property...
Fix a subtle bug in the ssg partial tree deleter code.
Started a new XML configurable GUI subsystem.
Some preliminary support for AI driven aircraft.
Fix ILS back course needle deflection.
Fix for ATI driver "issue" causing instrument panels to b...
Support for toggling 3d instrument hotspot visibility (de...
Tweaks to instrument panel night lighting.
Added a per engine fuel pump switch.
NOMINMAX fix for cygwin/gcc-3.2
Renamed External FDM to NullFDM
New module/submodule system.
IRIX build fixes
Restructured some of the initialization code to facilitat...
Fixed DG heading bug hold to work with new instrumentatio...
Updates to autopilot to let it work with perfect values a...
Split Nav/Com units, and DME out into their own source fi...
Fixes to support newer versions of plib/cvs
September 7, 2002: Version 0.8.0 released
The world is now populated with random ground objects wit...
Many (most?) ground textures updated for a much nicer, mo...
Added a java client library for FlightGear.
Added some external scripting examples (python.)
Implemented a Bendix/King KT 70 transponder.
Implemented a Bendix/King KR 87 adf.
Added support for 3d instrument panels inside 3d cockpits.
Added support for animation of 3d models tied to internal...
New/updated aircraft include: Cessna 172, Piper J3 Cub, D...
Convert the magic carpet into a UFO, complete with sound ...
Environment manager overhaul
Support for a base wind speed with gusts.
Support for a base wind direction with variation.
Support for more dynamically reconfigurable cloud layers....
Updates and additions to the FAQ
Improvements to the sound effects module.
Autopilot fixes to allow it to work much better on large ...
Added a generic interface for running the flight dynamics...
Synced with the latest JSBSim code.
Synced with the latest UIUCmodel code.
Many fixes and updates to the YASim FDM (fixed flap drag ...
Added support for menus defined in an xml file.
Make the help system start more robustly/quickly in Win32
Added support for detecting the name of a joystick and us...
Overhauled the remote/network property interface.
Added a --show-aircraft option to dump out a list of all ...
Added a --random-wind command line option.
--wind= option can now contain ranges, i.e. --wind=min_di...
A "physical" crash (i.e. too-hard impact with the ground)...
Support in the scenery tile cache for maintaining tiles i...
Brake makes the magic carpet fly backwards.
Many clean ups, fixes, and improvements with the tile pag...
Modernized the autoconf/make scripts.
Cleaned up old cruft from the build system.
Default to using FGEnvironment
Removed support for efence (in favor of valgrind.)
Bumped minimum plib version required up to 1.4.2, however...
Added valgrind debugging config files/scripts.
Weeded out many warnings/errors flagged by valgrind.
Overhauled the FGSubsystem class.
Fixed reporting of winds, cloudbase and altimeter setting.
FGSteam converted to a proper FGSubsystem.
Fix fog on 3dfx cards.
Added internal support for turning each tank on/off indiv...
Added support for a fuel selector switch.
Fixes to builtin property browser.
Fixed several math overflow problems with time elapsed ca...
Updates to the network OpenGC interface.
Irix fixes.
Mac OS X fixes.
MSVC fixes.
IA-64 w/ Intel compiler fixes.
automake/conf script enhancemnts and fixes.
Updated the UIUCModel code.
Removed some dos line endings that crept in.
Spelling fixes.
Removed some depricated code related to the old view mana...
Fix a problem with VOR station lookups where we wouldn't ...
Changed the default Nav radio frequencies to be more appr...
Retrimmed the C172
Added seats and other interior stuff to the J3 Cub, and r...
Fixed C310u3a-3d. 3d cockpit instruments can now be seen.
Fixes to the DC-3 such as tank location; other surface an...
Updated some of the preconfigured joystick files.
Updated man pages
Fixed problem with pressure/altitude getting botched up a...
Use a nicer helvetica font for the menus.
Various fixes to the internal pui property browser.
Fixed a typo in the scenery file loader that could cause ...
More joystick configuration defaults. (Saitek Cyborg Gold...
More texture tweaks.
Additional fixes and panel work for the J3 Cub.
April 20, 2002: Version 0.7.10 released
Much work on drawing and animating 3d aircraft models for...
Overhauled mouse handling code and make it user configura...
Added a new environment (as in weather) subsystem.
Added a new logging module
Added a new ATC subsystem.
Virtual 3d Cessna 172 cockpit (work in progress) but many...
Virtual 3d Cessna 310 cockpit.
Instrument panel background can now be a set of tiled tex...
Major property manager overhaul.
Major view code overhaul. All views are now configurable ...
Major overhaul of the sound manager, it is now much more ...
Separate XML I/O operations into a separate header.
Implement a standard FGSubsystem interface for module con...
Add waypoint dialog now shows entire current waypoint lis...
Use an LED font for radios (and added infrastructure/supp...
Continued work on developing a generalized network interf...
Initial glideslope and climb rate can be specified from t...
Fixes and improvements to make ground trimming more robus...
Many JSBSim updates and improvements, JSBSim now exports ...
Many updates to UIUCsim including support for non-linear ...
Move tower view location when teleporting to a new airpor...
Created a new /devices subtree in the property manager to...
Many YASim updates and bug fixes, autogen contact points ...
Fixes to the property picker/browser.
Fixes and updates to the configure script.
Several potential memory abuse bugs detected (valgrind) a...
Fix an instrument panel text bug ... an integer overflow ...
Fixed a segfault when trying to audibly ident a nav stati...
Fixed a bug (another int overflow) which could trick the ...
Various performance optimizations.
More work on saving/restoring flights
Of all the ILS stations of the specified frequency, pick ...
Various restructures in the scenery loading code in prepa...
Fixes/improvements to the scenery/line intersection code.
Various IRIX fixes.
Various MSVC fixes.
Various compiler warning messages fixed.
February 16, 2002: Version 0.7.9 (final) released
Fixes to the Thanks file.
Fix --time-offset in the man page and options help.
Fixed the spelling of Celsius.
Cleaned up some stray cout's
Removed some redundant FG* class qualifiers in various he...
GUI dialog box fixes for autopilot.
Ensure that initial engine settings are copied over from ...
FreeBSD fix from JSBSim.
February 13, 2002: Version 0.7.9pre2 released
JSBSim FGPiston mixture improvements
Enable Audio by default in MSVC builds
Added a clock freeze option.
February 12, 2002: Version 0.7.9pre1 released
Switch to JSBSim (jsbsim.sf.net) as our default flight mo...
Added additional aircraft: Cessna 182, Cessna 172 (ifr pa...
Added an entirely new set of flight dynamics modeling cod...
Added an optional embedded http server that provides a pr...
Added an optional embedded http server that can serve out...
Sync with the latest JSBSim code.
Added simple ATIS support.
More flexible autopilot that can be tuned per aircraft.
Many updates to the HUD to allow it to handle a much bigg...
Support for back course ILS approaches.
Implimented DME ETE and speed.
Added support for rudder and aileron trim.
Many improvents with piston engine and propeller modeling...
Added support for retractable gear.
Added 'master freeze' and 'fuel freeze' modes. Would like...
Added a 'high' level aircraft config file that specifies ...
Added a neat external 'chase' view control panel.
Added a GUI interface to the property manager system.
Moved keybinding definitions to a config file.
Many additions and improvements to the sound effects incl...
Enable introduction music in windows (off by default on a...
Added support for the OpenGC glass cockpit project.
Added support for flying ILS approaches in both runway di...
Added an autogen.sh script for those compiling from CVS c...
Attempt to support more incompatible varients of the auto...
Added basic man pages.
Removed old remnants of plib-1.2.x support. Plib-1.4.x is...
Added support for building mandrake packages (other packa...
Various initialization and startup sequence fixes and twe...
Fixed a config problem that could lead to bogus builds fo...
Better support for running with an alternate time/date fo...
Fixed (simplistic) terrain following autopilot mode.
Fixes to problems with window aspect ratio that could sur...
Fix several off by one errors in hud_card.cxx
Fix gauge spelling error.
Modified FGSubsystem::update() to take an int parameter f...
Many internal fixes and enhancements to the core code tha...
LaRCsim EGT doesn't show 'running' values while cranking.
Fixes to JSBSim so that the slip/skid ball is much more r...
Added support for an unlimited number of fuel tanks.
Multi-engine throttle fixes.
A round of updates to the UIUC flight dynamics model.
Fixed an annoying tile cache scheduling bug. This makes t...
Fixed a potential mouse freeze up condition on windows.
Converted the materials file to xml.
Tweaked and updated initial option and config file parsin...
Check for the proper version of the base file and exit gr...
Fixed a problem with the initial view offset being lost.
Various floating point / initial value bug fixes
Added support for tracing property manager reads and writ...
Fixed the problem where the simulator clock time would go...
Make the tile cache system more tolerant of situations wh...
MSVC fixes.
IRIX fixes.
FreeBSD fixes.
Mac OS X fixes.
Better cygwin and mingwin support.
Better support for gcc-3.0
July 13, 2001: Version 0.7.8 released
Updated to the latest JSBSim flight dynamics model (http:...
First release of a bundled utility: fgjs which assists yo...
Updated airport data file with taxiways at many major air...
Better support for using an external browser to view onli...
Now using plib-1.4.x which supports more than 3 concurren...
Most of the README's and documentation has been reviewed ...
Support for ultra-hires screen dumps suitable for large s...
Updated, more flexible binary scenery format.
Support for using digital axes (i.e. a hat) as a pair of ...
Added user documentation to the base package
Added a c172 mini panel.
Improved c172 panel graphics.
Added units to configuration files
Fixed X15 panel
External view panning fix ups.
Fixed the segfault on exit bug.
Lots of property manager tweaks. Appened units to propert...
MSVC fixups.
gcc-3.0 fixups.
Irix fixups.
Fixed a potential segfault in radio station lookup/search...
Fixed a bug in the audio system intialization order that ...
Fixed a typo in the 2nd tank property name so it's value ...
Fixed a bug when loading the "old" binary scenery which p...
Jettison old conditionally compiled plib-1.2.x code, we n...
Eliminated some convoluted that generated a harmless, but...
Fixed doubled bindings for joystick buttons.
Threading fixups.
Fixed a bug with the time warping/offset code. You can ag...
Fixed a couple memory problems ... attempting to access/u...
June 20, 2001: Version 0.7.7 released
Support for setting a starting position as and offset dis...
Many updates to make a much more realistic single engine ...
Straightened out magnetic offset issues with VOR stations...
Added a direct network interface support for the "Atlas" ...
Autopilot made to work more like a real world autopilot (...
Backcorse ILS needle should move in correct direction now.
Identing of NAV radios (and individual volume control) no...
Don't play DME ident if no colocated DME.
VOR/ILS/ADF range pickup realistically modeled as per AIM.
Added support for marker beacons.
Support for loading and saving the current 'simulator sta...
Added threaded tile paging for systems with pthread suppo...
Added high level support for creating airport taxiway and...
Many updates and fixes to the "installation and getting s...
Support for adding static objects to the scenery.
Many updates and new features for the xml configurable pa...
Support added for incrementally numbering screen snapshot...
Added support for a new, smaller, faster binary scenery f...
Added an xml configurable HUD engine.
Added interface glue to propogate wind values to LaRCsim.
Converted from hardcoded to configurable keyboard binding...
Added an FGSubsystem base class so subsystems can be mana...
Keyboard commands are now completely remapable. Removed B...
Started to impliment a command manager. This along with t...
Started laying infrastructure for creating ultra-high-res...
Synced with a recent version of JSBSim.
GUI code split into smaller logical subcomponents.
FGOptions converted to use property manager directly.
"delta-t" and fdm interface timing fixes and tweaks.
Added a sound effect manager class at the FlightGear leve...
Check for null panel before passing mouse events to panel...
Fixed panel edge artifacts (due to unwanted texture wrapp...
Fixed a typo in the base/materials file.
Various property manager fixes.
Various property manager lookup optimizations.
Fixed a bug in the autopilot altitude hold that crept in.
Cleaned up various warning messages
Various Cygwin fixes.
Various MSVC fixes.
Various Irix Mips fixes.
December 19, 2000: Version 0.7.6 released
Added night ground cover lights with user controllable de...
Support added for "shaped" instrument panels.
Added support for virtual panels that are larger than the...
Added waypoint and route flying support to the autopilot ...
New highly detailed runway textures with accurate marking...
Added a basic piston engine model, with support for rpm, ...
Many tweaks and improvements to the c172 instrument panel.
Corrections and additions to the airport and navaid datab...
Added an external interface to the property manager so yo...
Improvements to flight model initialization.
Fixes and improvements to the save/restore code.
Added a load/save dialog box for saving/restoring your cu...
Program notes max texture size for your card/driver so it...
Added a visibility= command line option for setting intia...
Range of tiles loaded and drawn are now directly calculat...
Rewrote the tile caching scheme so it is now more flexibl...
Updates to the FDM bus.
Many clean ups with the view code to prepare the way for ...
MSVC project files now included in the source distributio...
Fixed a view bug that could make the aircraft model appea...
Fixed a bug with the autopilot rate of climb hold.
Internal property manager tweaks.
Additional materials can be aliased to an existing materi...
MSVC tweaks.
MacOS tweaks.
September 18, 2000: Version 0.7.5 released
Aircraft now starts at end of runway closest to desired h...
Runways now have accurate markings.
Addition of a completely reconfigurable instrument panel.
Tons of panel tweaks and fixes. Gyro now drifts, relocate...
Updates and tweaks to network multiplayer code.
Tweaks to ground steering sensitivity.
Updates to the UIUC flightmodel and icing research code.
Fixed the sound problem in the previous version.
Current scenery normal is now available for use.
Current load queue size is now available for use.
Added a configure time check for proper simgear version.
Explicitely link in -lpthread if it exists.
Fixed a couple namespace problems.
MacOS and MSVC tweaks.
Renamed JSBsim to JSBSim
Added support in the material library for non-repeating t...
July 20, 2000: Version 0.7.4 released
VOR reception now scales with altitude.
Added differential braking support.
Landing gear modeling code now works in JSBSim
Overhauled cloud code substantially, new cloud textures.
Added support for Ray Woodworth's 5 axis motion chair.
Red light the panel at night and shade based on time of d...
Fixed autopilot altitude hold increment bug.
Fixed screen snap shot function.
Fixed mach number for LaRCsim.
--start-date-gmt option fixed.
Fixes to uiuc includes and initializations
Fixes to periodic scheduler.
Fixed a tile loading bug if the load queue wasn't empty b...
Some additional MSVC5 portability fixes.
Tweaks to build with newest gcc under Irix contributed by...
Clean out a pile of old junk in the material manager libr...
Complete reengineering of the panel code in preparation f...
Lots of hashing around with Joystick support trying to ac...
Better windows support in our joystick module.
View code simplifications and optimizations contributed b...
Added support for $FG_SCENERY and --fg-scenery=path so sc...
Moved drop in sky module, world time module, ephemeris mo...
Replaced gdbm with metakit
Added David Megginson's property manager
May 18, 2000: Development Version 0.7.3 released
Added a radio stack 2 VOR/ILS and an ADF to the instrumen...
Added a chronometer to the instrument panel.
Added a "wet" compass to the top of the instrument panel.
Compass, vsi, and altitute instruments and vacuum system ...
Added a magnetic variation model.
Added navaid database management and query code.
Added magvar offset to VOR radials.
Heading bug now display magnetic heading rather than true...
Autopilot now has modes to track a VOR and GS.
Added custom joystick client support so sim can be flown ...
HUD controls are a bit different "h" toggles through day/...
Norman Vine contributed code to optionally do antialiased...
Updates to JSBsim flight dynamics code that includes a ge...
Updates to LaRCsim flight dynamcis code contributed by UI...
Flight model no longer has to be chosen at compile time.
Separated ephemeris code from the actual sky rendering co...
Rebuilt the sky dome using ssg.
Removed dependencies on mat3.h and friends (old srgp supp...
Airport lookups now done through gdbm (a light weight emb...
Converted ssgVTable's to ssgVtxTables which do proper mem...
Overhauled autopilot internals, separated out the gui con...
Cygwin32 build fixes
MSVC++ build fixes
Mac build fixes
February 17, 2000: Development Version 0.7.2 released
Lots of code reorganizations
Build requires plib-1.1.x
Build requires SimGear-0.0.x
LaRCsim/c172 is now the default aircraft model.
Added flaps support to control model.
Lots of updates and tweaks for the LaRCsim/c172 model.
Use a more standard texture/blend mode combination for su...
Change reported speed on hud from V_equiv_kts to V_calibr...
Instrument panel rewrite by David Megginson. This isn't q...
MacOS fixes contributed by Darrell Walisser.
Many JSBsim updates.
Added a screen snapshot facility (F3).
Added a load/save state function contributed by David Meg...
Added support for various I/O protocols and channels so t...
Bug fix: The aircraft model used for external views was b...
Oliver's multiplayer network code now moved to his own su...
Added simulated cloud puffs as we pass through the cloud ...
Cleaned up some memory leaks occuring between ssg and fli...
Update to Christian's weather data base code.
October 22, 1999: Development Version 0.7.1 released
Durk Talsma added a nifty cloud layer.
Default to Christian Mayer's new weather system.
Added routines to do screen printing contributed by Mark ...
Added routines to do screen shots to ppm graphics file (a...
Added a magic carpet (aka slew) mode.
Added a hot air balloon simulator mode. (alpha)
Added a simple (direct lincage) autocoordation feature.
Added a mode to control view (side to side and up and dow...
Fixed a DEM decoding problem which caused most of the ter...
Updates to JSBsim.
Added support for a pilot view offset from the center of ...
Various platform portability fixes.
Updated time-offset/syncing command line options.
Updated the FDM <==> Flight Gear interface to be more obj...
Removed unimplemented menu entries.
Various scenery tools changes and enhancements in prepara...
September 11, 1999: Development Version 0.7.0 released
This is the first release of the new 0.7.x development tr...
Autopilot can now fly great circle routes.
Incorporated a first stab at some networking code contrib...
Added Christian Mayer's new weather subsystem.
Started adding support for "external" views ... still nee...
Added a flight model acceleration funtion.
Added support for mouse yoke control contributed by David...
FDM model hertz now definable from the command line.
Added initial timezone support so the user can have bette...
We now draw nonexistant tiles as ocean which means we onl...
Replaced basic render engine with plib's ssg (simple scen...
Now expect plib to be installed in it's one true and offi...
Added support for timegm() if it exists which explicitely...
A bit of your basic code reorganization and shuffling.
Removed tools dependency on libgfc. Functionality is now ...
Added support for the wonderful GSHHS global land mass da...
Removed dependecy on process-dem.pl script.
Created a new distributed/parallel tile build system ... ...
Only generate tiles that have land mass data since the si...
First stab at a water flattening scheme to prevent oceans...
Changed the default "Work/" subdirectory layout.
Updates to better handle segment boundaries in preparatio...
Updates and enhancements to my polygon management class.
Updates to JSBsim.
Updates to Tony's c172 model.
Updated getting started guide from Micheal Basler.
FreeBSD portability tweaks.
MACos portability tweaks.
Borland C++ tweaks.
MSVC++ tweaks.
September 11, 1999: Stable Version 0.6.2 released
This is a minor bug fix release with no new features.
MSVC++ and FreeBSD portability enhancements.
MACos fixes.
JSBsim updates.
c172 updates.
June 21, 1999: USA Scenery Version 0.3 released
The scenery tools are not yet entirely perfected, but we ...
June 21, 1999: Development branch 0.7.x launched
This will allow us to launch off with new experimental co...
June 21, 1999: Stable Version 0.6.1 released
Tony Peden contributed a c172 flight model replacement fo...
More MacOS portability fixes.
More Borland C++ fixes.
More IRIX fixes.
Fixed a bug in handling windows drive letter, colon "C:" ...
Minor tweaks to the Astro sub section contributed by Durk...
GUI updated contributed by Norman Vine.
Fixed a problem with ambiguous constructors in the fgText...
Updates to JSBsim contributed by Jon Berndt.
Created a tile load queue so that we only load one tile p...
Fixed bug with passing PUI keystrokes on to glut.
Fixed a bug in tilecache size which caused occasional til...
Changes to scenery building tools to handle sliver detect...
Fixed several other minor bugs in the scenery creation to...
Added urban area support to scenery creation tools.
Made the parallel scenery building tools a bit more robus...
Added support for libgpc's new hole tracking interface.
May 26, 1999: Version 0.6.0 released
Tons of improvements with scenery creation. Inter-tile ga...
Tools for parallelizing the scenery building tasks. For i...
Texture scale can be specified (and changed)( in the mate...
Windows now uses plib joystick code so rudder pedals shou...
Now builds against Steve Baker's plib (portable game deve...
Many source code changes for the MacOS port contributed b...
Source code changes for better compiling with the Borland...
Source code changes for better compiling with the native ...
Fixed a bug so you can now fly across the international d...
Tweaks to the Astro section contributed by Durk Talsma.
Autopilot improvements contributed by Norman Vine.
Fonts/characters now drawn with texture maps for increase...
Instrument panel can be toggled on and off with "P".
GUI interface for tweaking some autopilot parameters.
HUD appearance and layout changes contributed by Norman V...
Reset function added to reset you to your starting condit...
GUI function to enter a new airport id (and be transporte...
Added serial output support for an "in-development" full ...
"Just in time" texture loading to reduce initial sim load...
March 31, 1999: Version 0.59 released
(This is an intermediate/stepping stone release. Skip thi...
IRIX portability changes and support for native SGI compi...
Solaris portability tweaks
Incorporated some MacOS portability changes (although the...
Changes to allow adjustment of the autopilot settings whi...
Began complete overhaul of scenery generation tools.
Fixed a view frustum culling bug.
separated lib GPC (generic polygon clipper.) GPC is not "...
updated installation and getting started guide
switched to a simpler, lighter weight frame rate calculat...
new tile division scheme.
GPS serial *output* fixes.
Added a nifty halo to both the sun and moon. Preparation ...
Incorporated Jon Berndt's new C++ flight model rewrite.
Autopilot settings can be adjusted while active.
Updates to the instrument panel.
Fixed AOA reading on the HUD.
Added random splash screens.
Modified scenery loader to accept tri-fans.
Other non-backwards compatible changes to scenery file fo...
Februrary 10, 1999: Version 0.58 released
Added JSBsim alpha code ... this is Jon S. Berndts alpha ...
Renamed Simulator/Flight to Simulator/FDM
Tweaks to assist building FGFS on solaris platforms.
Moved Lib/DEM to Tools/DEM
Started preparations for scenery generation tools overhau...
More MSVC++ support.
Removed code that made the sun bigger at the horizon sinc...
Bug fixed so that the sim can start out at an airport bel...
January 21, 1999: Version 0.57 released
Converted to a simpler frame rate counting method.
Fixed the AOA reading on the HUD.
Removed gpc from the Lib section of distribution by reque...
First slew of changes from the MacOS porting effort contr...
Support for an arbitrary number of serial ports + additio...
Serial output tweaks to make things more robust and act m...
Portability enhancements for Borland, Solaris, and SGI.
Some internal class renaming and reorganizations. fgFLIGH...
Started work on an "external" flight model so the sim can...
Fixed a problem that creeped in with setting the initial ...
Sun now appears to grow in size as it gets very low in th...
Fixed a view frustum culling bug where the scene was not ...
November 23, 1998: Version 0.56 released
Changed default HUD units to the more standard feet units...
Added some initial joystick support using Steve's joystic...
Also added a fall back to the GLUT joystick routines for ...
Added some initial serial port support for acting like gp...
Miscellaneous code clean ups, portability improvements, a...
Switched to a streams based error/debug logging system th...
Support for cygwin32 b20 compiler (latest release)
Continued progress on instrument panel
Support for starting fgfs at higher resolutions.
Updated user manual.
October 23, 1998: Version 0.55 released
New version of gpc (generic polygon clipping library) fro...
Brakes (use "b" to toggle)
Added an altitude hold module to the autopilot. Lock your...
Added a terrain following module ... "ctrl-t" to activate.
Added an autothrottle ... "ctrl-s" to activate.
Fixes so that terrain tools will work in windoze.
More STL & Compiler compatibility fixes.
Changes to use a Point3 class.
Fixed win95/98 time problem that limited fps to about 18.3
September 25, 1998: Version 0.54 released
Implimented audio envelopes so that pitch of engine chang...
Textured moon, and rewritten/restructured Astro code.
More optimizations and code cleanups. (Norman Vine, Berni...
Bug fixed that was causing odd display artifacts due to a...
Bug fixed that caused scenery generation to go bad (mispl...
Code changes to support g++ 2.7 STL (from Bernie Bright)
September 25, 1998: USA Scenery now available
Through the graceous contribution of Jim Brennan, the ent...
The files are in 10 x 10 degree chunks and are labeled by...
To fly out of a particular scenery area you just specify ...
If you would like to arrange to receive the entire USA sc...
September 4, 1998: New textures released
There is a new texture package that should include all th...
ftp://ftp.flightgear.org/pub/fgfs/Scenery/
September 2, 1998: Version 0.53 released
Some initial "GameGLUT" support contributed by Gary R. Va...
Tracked down and eliminated some memory access type bugs ...
Assorted code optimizations submitted by Norman Vine.
Renamed fg to fgfs
Shuffled files.
Created a new directory Simulator/Airports/ to handle air...
Created Simulator/Object/ to handle basic rendering objec...
Panel code update from Friedemann Reinhard (use --enable-...
Contributions from Bernie Bright
Created some new classes to enable pointers-to-functions ...
File "Include/fg_callback.hxx" contains the callback clas...
Modified fgEVENT and fgEVENT_MGR to use the callback clas...
Added file "Include/fg_stl_config.h" to deal with STL por...
This file is influenced by the stl_config.h file delivere...
Added "Include/auto_ptr.hxx" which contains an implementa...
Deleted fgLightUpdate() which was just a wrapper to call ...
Modified fg_init.cxx to register two method callbacks in ...
The new classes in libmisc.tgz define a stream interface ...
The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE...
There are a fair few changes to Simulator/Objects as I've...
I've included a brief description of each archives conten...
Lib/Misc/ zfstream.cxx zfstream.hxx C++ stream interface ...
fgstream.cxx fgstream.hxx FlightGear input stream using g...
stopwatch.hxx A simple timer for benchmarking. Not used i...
strutils.cxx strutils.hxx Some simple string manipulation...
Simulator/Airports/ Load airports database using fgstream...
Simulator/Astro/ Modified fgStarsInit() to load stars dat...
Simulator/Objects/ Modified fgObjLoad() to use fgstream. ...
Auguest 28, 1998
: Flight Gear get's it's own domain and a new home courte...
August 15, 1998: Version 0.52 released
Stars added in 8 stages as sky gets darker for a smoother...
rewrote star loader to significantly improve load times.
Tweaked sky brightness and dawn/dusk colors.
Fixed a small problem with moon rendering.
Fog color tries to track the sky color at the center of v...
Optimizations from Norman Vine
Code fixes and tweaks from Charlie Hotchkiss.
Added an --enable/disable-sound option.
Added a pause key "p"
Added command line options to specify initial position
終了行:
[[FrontPage]]
FlightGear Flight Simulator Version Summary
FlightGear フライトシュミレータ・バージョン要約
January 3, 2005: Version 0.9.8-pre2 released
January 3, 2005: バージョン0.9.8-pre2リリース
Added an encoder and transponder to the available avionic...
利用できる航空電子モジュールとしてエンコーダーとトランス...
Updates to the AI traffic manager.
AIトラフィックマネジャーをアップデート
Updates to the submodel system. This allows things like c...
サブモデルシステムをアップデート
これにより次のことが可能となった:コントレイル(飛行機雲)...
Added some controls for aircraft carrier operations.
空母での運用のため,コントロールを追加
Updated to sync with latest JSBSim developments.
JSBSimの最新の開発状況と同期するためのアップデート
YAsim adds support for contra-rotating propeller pairs as...
YAsimに次の事項へのサポートを追加:二重反転プロペラサポー...
Instruments, avionics, and subsystems are now configurabl...
計器・搭載電子機器(アビオニクス)とそのサブシステムが機体...
Updates to the wet compass to make it behave much more li...
湿式コンパスを更新。これによって,さまざまな誤差や運動効...
Make display list usage optional since these can be a net...
ディスプレイリストusageをオプションとした。古いPCや,メモ...
Make sound inaudible until after the scenery is loaded.
シーナリが読み込まれるまで,音を聞こえないようにした。
Move radio stack and avionics code from cockpit library t...
無線とアビオニクスのコードをコクピットライブラリから計器...
Added several digital filters to the autopilot: exponenti...
自動操舵装置へいくつかのデジタルフィルタが追加になりまし...
Make sure the ATIS reports surface winds at airports abov...
ATISが海面の上の空港で地上風を報告するのを確実にしました。
Default C172 3d model has been completely reworked and ma...
デフォルトC172三次元空間モデルが完全に作りなおされて、よ...
Replace old basic.dat.gz and runways.dat.gz with apt.dat....
古いbasic.dat.gzとrunways.dat.gzをapt.dat.gzに取り替えて...
Fix a crash that could occur when the joystick config spe...
Fixes to make FlightGear work with 16bpp visual depth.
Various FreeBSD fixes.
Various MSVC fixes.
Various Mac OS X fixes.
gcc 2.95 and 4.0 fixes.
Updated aircraft: 737, A-10, AN-225, B-52, BAC-TSR2, Conc...
New aircraft: Cessna Citation-II (wip), Beech 1900D, DHC-...
Updated KAP140 autopilot instrument (used in default C172...
Updated Nimitz model (aircraft carrier), updated radio to...
October 12, 2004: Version 0.9.6 released
Added some initial support for "submodels" which can be u...
Make real world weather fetching a bit more robust and ne...
Ensure the entire world is initially loaded before initia...
Other various (and minor) code cleanups, tweaks, and fixe...
Fixed ATIS voice file.
Updated aircraft: A320, Bo-105, Comper Swift, Concorde, F...
Updated joystick configs: CH pro yoke usb, Cyborg Evo, Th...
Fix a bug in the nasal fuel tank management code.
Return Canadian ILS's to nav data.
Cleaned up some of the 3d models around the bay area.
Add support for display list based rendering which yields...
Synced with latest JSBSim code.
Fixed a reference point bug in YASim.
Revived the hi-res (tiled) screen shot code so you can ag...
Beefed up the tile pager so it can more sensibly handle i...
July 29, 2004: Version 0.9.5 released
New AIModel based air traffic subsystem (Durk Talsma)
Updates to the AIModel subsystem.
Switched audio subsystem from plib's "sl" to OpenAL.
Added support for SDL (pre-compile time configuration opt...
Threaded tile loader now enabled by default.
Overhauled Nav database code to directly support Robin Pe...
Synced with latest JSBSim developments.
YASim now supports a nasal (script) based fuel management...
YASim adds a simple turbo prop engine model.
Added an xml based gui/widget layout system for building ...
Make gui windows dragable/repositionable.
Hide the mouse pointer when it sits idle. Mouse pointer r...
The GPS module has been overhauled.
New joystick configurations added: Cyborg Evo, Top Gun Fo...
Updated aircraft: 747 dynamics model, A-10, AN-225, B-52F...
New aircraft: Concorde, MD-11, Spitfire IIA, TU-154.
Updated airport, runway, taxiway, windsock, beacon, and t...
Updated world scenery based on SRTM terrain data. New sce...
Fix a small bug in the "generic" export protocol.
Fix (workaround) the shrinking dialogs bug.
Delay FDM initialization until initial scenery is fully l...
March 26, 2004: Version 0.9.4 released
Implement SimGear's (aka Andy's) Nasal scripting language...
Many updates from David Culp and David Luff to the AI air...
Complete overhaul of the autopilot system. The new system...
Added the ability to fetch current weather in real time d...
Added properly working VASI/PAPI lights.
Make the ground intersection code smart so allow flying u...
Added a utility to automatically manage scenery installat...
Several updated ground textures, plus a variety of new ra...
Much additional work on the San Francisco area buildings ...
Added a Comper Swift (nice), a Hawker Hunter (nice), adde...
Updates to the 737 (nice panel, 3d model, and flight mode...
The UFO became Santa Claus over the holidays, but it is b...
First stab at a weather radar instrument.
Added a number of basic 3d instruments to the instrument ...
Clean up much of the extraneous alias system entries for ...
Added RedHat packaging files.
Added some perl script utility functions which are useful...
Updates to OpenGC interface.
Various JSBSim updates.
Various YASim updates.
Various UIUCsim updates.
More work on the native multiplayer system.
Sorted out the confusion between left, right, and parking...
Much infrastructure added to support future GPS instrumen...
Fixed a meter/feet conversion problem in DME distance cal...
Fixes to nmea output so it can better trick a moving map ...
Fixed a subtle problem with our star database that has be...
Add support for Logitech Extreme 3D Pro, thrustmaster top...
Removed the old WeatherCM module (it can be resurrected f...
Removed the NetworkOLK module (it can be resurrected from...
Removed support for the PSL scripting language.
October 24, 2003: Version 0.9.3 released
Added a flight "replay" system.
Many updates to the ATC and AI aircraft subsystem. (David...
Add support for moving cloud layers.
New "symbolic" time of day dialog box for easily setting ...
Aircraft are now each self contained in their own individ...
Many improvements to scene lighting throughout the day->n...
A nice new chase view has been added.
Added displaced thresholds on all runways that have them.
Updated default scenery for the KSFO area.
Many buildings and bridges added in the San Francisco are...
Updated airport and navaid database, many new taxiways, m...
Updates to the man page.
Better Win32 packaging (more standardized installer, plus...
Added an initial cut at modeling helicopters.
Support multiple inside the cockpit views.
Updated FlightGear Flight School tutorial.
Use the field elevation for GS when no specific altitude ...
Fix to translate DME and TACAN X/Y channels to paired VHF...
Fixes to runway search routines (didn't always work corre...
Many fixes and updates to the autopilot. Autothrottle tra...
Expose the tuned navaid via the property system to suppor...
Improvements to the environment manager and gui's, more c...
JSBSim updates including a new turbine engine model that ...
UIUCsim updates (compiler warning and namespace conflict ...
YASim updates (fix drag from shutdown engine, helicopter ...
Support for "clock" instruments that operate independentl...
Annunciators shouldn't work if electrical system not serv...
A few updated splash screens.
Added various fields to net_ctrls and net_fdm to include ...
A few updated joystick definition files.
Various keyboard mapping tweaks and changes.
Many updates and tweaks to default material properties an...
Updated aircraft: 747, A320, T-38, A-10, B-52, F-104, Fok...
New Aircraft: J-22, Paraglider, SGS-126 Sailplane, ASW 20...
Updated cloud textures.
Removed dependency on Metakit. The airport and runway dat...
FreeBSD, Solaris, MSVC, Irix, Mac OSX, cygwin, and mingwi...
June 4, 2003: Version 0.9.2 released
New aircraft available: P51-D (w/ full 3d cockpit), Sea H...
Updated aircraft: airwave extreme hang glider, asw20 glid...
Overhauled menu/gui system and made it xml configurable r...
Added some early multiplayer features.
Added support for in-air presets relative to a VOR, NDB, ...
Support for Futaba, Airtronics, Hitec, JR, Multiplex and ...
Much improved sky and coloring as well as more realistic ...
Clouds are drawn on a surface that better matches the und...
A few updated terrain textures, better variety of random ...
Most weather options can now be set via the GUI. Added an...
Various instruments and systems can now be failed/unfaile...
Developed scripts to build Navaid and ILS databases from ...
Update Navaid and ILS databases based on DAFIFT, FAA, and...
Continued development of voice ATC, robot aircraft AI, lo...
Separated out much of the low level model/material manage...
Separated out the low level sound effect playing/manageme...
Added functions to the "telnet" interface to allow remote...
Support the parking brake in the "external" flight dynami...
Added support for an audio panel (set of switches to set ...
Add support for speed brake and spoiler controls.
Many code updates to UIUCmodel including support for orni...
Many JSBsim code updates include a new turbine engine mod...
Added a "named pipe" external flight dynamics model inter...
YASim updates including support for manual-pitch control ...
The property picker interface now shows the property valu...
Added support for a simple annunciator panel (fuel, oil, ...
Added a "gyro" model. This can be driven electrically (tu...
Model attitude indicator tumbling at extreme attitudes.
Modeled the pitot system and use that drive the air speed...
Added a very simplistic volts/amps model to the electrica...
Updated the vacuum/suction model to behave more realistic...
Added Italian and Polish translation for the GUI.
Mac OS X fixes.
Better FreeBSD support.
Mingwin fixes.
Improved native sgi compiler support.
MSVC fixes.
Fixed problems in marker beacon audio.
Fixed several subtle problems in the modeling/positioning...
Don't allow the dewpoint to go higher than the temperatur...
Don't allow gust speed to be less than base wind speed.
Fix a couple problems in the external fdm interface that ...
Fixes to camera parameters for external views (especially...
Many miscellaneous code clean ups, many bug fixes, and mu...
December 5, 2002: Version 0.9.1 released
Fixes a problem with a missing file in the source distrib...
Updates to AI aircraft subsystem (this is a work in progr...
Added a canned ATC voice handling class (using prerecorde...
Added voice ATIS
December 3, 2002: Version 0.9.0 released
Support for fully animated, fully clickable 3d instrument...
Support for runway, approach, and taxiway lighting. Light...
Many new and updated aircraft.
Improved runway textures.
Some improved terrain textures.
Added a util called terrasync to runtime fetch just the s...
Add a vacuum system and support for it's failure.
Add a pitot system and support for it's failure.
Model gyro spin for various instruments.
Added support for modeling complex aircraft electrical sy...
Added a "presets" section to the GUI.
Localization support for GUI and for command line option ...
Support for specifying an initial startup runway.
Splash screen now slowly fades out revealing the ready to...
Support additional joysticks: Logitech WingMan Force, Log...
Many updates to External/Network FDM interface.
Many updates to the JSBSim FDM model code.
Many updates from the UIUC folk to their FDM package.
Many updates to the YASim FDM model code (fuel usage, tun...
Make rotational rate FDM values available in the property...
Fix a subtle bug in the ssg partial tree deleter code.
Started a new XML configurable GUI subsystem.
Some preliminary support for AI driven aircraft.
Fix ILS back course needle deflection.
Fix for ATI driver "issue" causing instrument panels to b...
Support for toggling 3d instrument hotspot visibility (de...
Tweaks to instrument panel night lighting.
Added a per engine fuel pump switch.
NOMINMAX fix for cygwin/gcc-3.2
Renamed External FDM to NullFDM
New module/submodule system.
IRIX build fixes
Restructured some of the initialization code to facilitat...
Fixed DG heading bug hold to work with new instrumentatio...
Updates to autopilot to let it work with perfect values a...
Split Nav/Com units, and DME out into their own source fi...
Fixes to support newer versions of plib/cvs
September 7, 2002: Version 0.8.0 released
The world is now populated with random ground objects wit...
Many (most?) ground textures updated for a much nicer, mo...
Added a java client library for FlightGear.
Added some external scripting examples (python.)
Implemented a Bendix/King KT 70 transponder.
Implemented a Bendix/King KR 87 adf.
Added support for 3d instrument panels inside 3d cockpits.
Added support for animation of 3d models tied to internal...
New/updated aircraft include: Cessna 172, Piper J3 Cub, D...
Convert the magic carpet into a UFO, complete with sound ...
Environment manager overhaul
Support for a base wind speed with gusts.
Support for a base wind direction with variation.
Support for more dynamically reconfigurable cloud layers....
Updates and additions to the FAQ
Improvements to the sound effects module.
Autopilot fixes to allow it to work much better on large ...
Added a generic interface for running the flight dynamics...
Synced with the latest JSBSim code.
Synced with the latest UIUCmodel code.
Many fixes and updates to the YASim FDM (fixed flap drag ...
Added support for menus defined in an xml file.
Make the help system start more robustly/quickly in Win32
Added support for detecting the name of a joystick and us...
Overhauled the remote/network property interface.
Added a --show-aircraft option to dump out a list of all ...
Added a --random-wind command line option.
--wind= option can now contain ranges, i.e. --wind=min_di...
A "physical" crash (i.e. too-hard impact with the ground)...
Support in the scenery tile cache for maintaining tiles i...
Brake makes the magic carpet fly backwards.
Many clean ups, fixes, and improvements with the tile pag...
Modernized the autoconf/make scripts.
Cleaned up old cruft from the build system.
Default to using FGEnvironment
Removed support for efence (in favor of valgrind.)
Bumped minimum plib version required up to 1.4.2, however...
Added valgrind debugging config files/scripts.
Weeded out many warnings/errors flagged by valgrind.
Overhauled the FGSubsystem class.
Fixed reporting of winds, cloudbase and altimeter setting.
FGSteam converted to a proper FGSubsystem.
Fix fog on 3dfx cards.
Added internal support for turning each tank on/off indiv...
Added support for a fuel selector switch.
Fixes to builtin property browser.
Fixed several math overflow problems with time elapsed ca...
Updates to the network OpenGC interface.
Irix fixes.
Mac OS X fixes.
MSVC fixes.
IA-64 w/ Intel compiler fixes.
automake/conf script enhancemnts and fixes.
Updated the UIUCModel code.
Removed some dos line endings that crept in.
Spelling fixes.
Removed some depricated code related to the old view mana...
Fix a problem with VOR station lookups where we wouldn't ...
Changed the default Nav radio frequencies to be more appr...
Retrimmed the C172
Added seats and other interior stuff to the J3 Cub, and r...
Fixed C310u3a-3d. 3d cockpit instruments can now be seen.
Fixes to the DC-3 such as tank location; other surface an...
Updated some of the preconfigured joystick files.
Updated man pages
Fixed problem with pressure/altitude getting botched up a...
Use a nicer helvetica font for the menus.
Various fixes to the internal pui property browser.
Fixed a typo in the scenery file loader that could cause ...
More joystick configuration defaults. (Saitek Cyborg Gold...
More texture tweaks.
Additional fixes and panel work for the J3 Cub.
April 20, 2002: Version 0.7.10 released
Much work on drawing and animating 3d aircraft models for...
Overhauled mouse handling code and make it user configura...
Added a new environment (as in weather) subsystem.
Added a new logging module
Added a new ATC subsystem.
Virtual 3d Cessna 172 cockpit (work in progress) but many...
Virtual 3d Cessna 310 cockpit.
Instrument panel background can now be a set of tiled tex...
Major property manager overhaul.
Major view code overhaul. All views are now configurable ...
Major overhaul of the sound manager, it is now much more ...
Separate XML I/O operations into a separate header.
Implement a standard FGSubsystem interface for module con...
Add waypoint dialog now shows entire current waypoint lis...
Use an LED font for radios (and added infrastructure/supp...
Continued work on developing a generalized network interf...
Initial glideslope and climb rate can be specified from t...
Fixes and improvements to make ground trimming more robus...
Many JSBSim updates and improvements, JSBSim now exports ...
Many updates to UIUCsim including support for non-linear ...
Move tower view location when teleporting to a new airpor...
Created a new /devices subtree in the property manager to...
Many YASim updates and bug fixes, autogen contact points ...
Fixes to the property picker/browser.
Fixes and updates to the configure script.
Several potential memory abuse bugs detected (valgrind) a...
Fix an instrument panel text bug ... an integer overflow ...
Fixed a segfault when trying to audibly ident a nav stati...
Fixed a bug (another int overflow) which could trick the ...
Various performance optimizations.
More work on saving/restoring flights
Of all the ILS stations of the specified frequency, pick ...
Various restructures in the scenery loading code in prepa...
Fixes/improvements to the scenery/line intersection code.
Various IRIX fixes.
Various MSVC fixes.
Various compiler warning messages fixed.
February 16, 2002: Version 0.7.9 (final) released
Fixes to the Thanks file.
Fix --time-offset in the man page and options help.
Fixed the spelling of Celsius.
Cleaned up some stray cout's
Removed some redundant FG* class qualifiers in various he...
GUI dialog box fixes for autopilot.
Ensure that initial engine settings are copied over from ...
FreeBSD fix from JSBSim.
February 13, 2002: Version 0.7.9pre2 released
JSBSim FGPiston mixture improvements
Enable Audio by default in MSVC builds
Added a clock freeze option.
February 12, 2002: Version 0.7.9pre1 released
Switch to JSBSim (jsbsim.sf.net) as our default flight mo...
Added additional aircraft: Cessna 182, Cessna 172 (ifr pa...
Added an entirely new set of flight dynamics modeling cod...
Added an optional embedded http server that provides a pr...
Added an optional embedded http server that can serve out...
Sync with the latest JSBSim code.
Added simple ATIS support.
More flexible autopilot that can be tuned per aircraft.
Many updates to the HUD to allow it to handle a much bigg...
Support for back course ILS approaches.
Implimented DME ETE and speed.
Added support for rudder and aileron trim.
Many improvents with piston engine and propeller modeling...
Added support for retractable gear.
Added 'master freeze' and 'fuel freeze' modes. Would like...
Added a 'high' level aircraft config file that specifies ...
Added a neat external 'chase' view control panel.
Added a GUI interface to the property manager system.
Moved keybinding definitions to a config file.
Many additions and improvements to the sound effects incl...
Enable introduction music in windows (off by default on a...
Added support for the OpenGC glass cockpit project.
Added support for flying ILS approaches in both runway di...
Added an autogen.sh script for those compiling from CVS c...
Attempt to support more incompatible varients of the auto...
Added basic man pages.
Removed old remnants of plib-1.2.x support. Plib-1.4.x is...
Added support for building mandrake packages (other packa...
Various initialization and startup sequence fixes and twe...
Fixed a config problem that could lead to bogus builds fo...
Better support for running with an alternate time/date fo...
Fixed (simplistic) terrain following autopilot mode.
Fixes to problems with window aspect ratio that could sur...
Fix several off by one errors in hud_card.cxx
Fix gauge spelling error.
Modified FGSubsystem::update() to take an int parameter f...
Many internal fixes and enhancements to the core code tha...
LaRCsim EGT doesn't show 'running' values while cranking.
Fixes to JSBSim so that the slip/skid ball is much more r...
Added support for an unlimited number of fuel tanks.
Multi-engine throttle fixes.
A round of updates to the UIUC flight dynamics model.
Fixed an annoying tile cache scheduling bug. This makes t...
Fixed a potential mouse freeze up condition on windows.
Converted the materials file to xml.
Tweaked and updated initial option and config file parsin...
Check for the proper version of the base file and exit gr...
Fixed a problem with the initial view offset being lost.
Various floating point / initial value bug fixes
Added support for tracing property manager reads and writ...
Fixed the problem where the simulator clock time would go...
Make the tile cache system more tolerant of situations wh...
MSVC fixes.
IRIX fixes.
FreeBSD fixes.
Mac OS X fixes.
Better cygwin and mingwin support.
Better support for gcc-3.0
July 13, 2001: Version 0.7.8 released
Updated to the latest JSBSim flight dynamics model (http:...
First release of a bundled utility: fgjs which assists yo...
Updated airport data file with taxiways at many major air...
Better support for using an external browser to view onli...
Now using plib-1.4.x which supports more than 3 concurren...
Most of the README's and documentation has been reviewed ...
Support for ultra-hires screen dumps suitable for large s...
Updated, more flexible binary scenery format.
Support for using digital axes (i.e. a hat) as a pair of ...
Added user documentation to the base package
Added a c172 mini panel.
Improved c172 panel graphics.
Added units to configuration files
Fixed X15 panel
External view panning fix ups.
Fixed the segfault on exit bug.
Lots of property manager tweaks. Appened units to propert...
MSVC fixups.
gcc-3.0 fixups.
Irix fixups.
Fixed a potential segfault in radio station lookup/search...
Fixed a bug in the audio system intialization order that ...
Fixed a typo in the 2nd tank property name so it's value ...
Fixed a bug when loading the "old" binary scenery which p...
Jettison old conditionally compiled plib-1.2.x code, we n...
Eliminated some convoluted that generated a harmless, but...
Fixed doubled bindings for joystick buttons.
Threading fixups.
Fixed a bug with the time warping/offset code. You can ag...
Fixed a couple memory problems ... attempting to access/u...
June 20, 2001: Version 0.7.7 released
Support for setting a starting position as and offset dis...
Many updates to make a much more realistic single engine ...
Straightened out magnetic offset issues with VOR stations...
Added a direct network interface support for the "Atlas" ...
Autopilot made to work more like a real world autopilot (...
Backcorse ILS needle should move in correct direction now.
Identing of NAV radios (and individual volume control) no...
Don't play DME ident if no colocated DME.
VOR/ILS/ADF range pickup realistically modeled as per AIM.
Added support for marker beacons.
Support for loading and saving the current 'simulator sta...
Added threaded tile paging for systems with pthread suppo...
Added high level support for creating airport taxiway and...
Many updates and fixes to the "installation and getting s...
Support for adding static objects to the scenery.
Many updates and new features for the xml configurable pa...
Support added for incrementally numbering screen snapshot...
Added support for a new, smaller, faster binary scenery f...
Added an xml configurable HUD engine.
Added interface glue to propogate wind values to LaRCsim.
Converted from hardcoded to configurable keyboard binding...
Added an FGSubsystem base class so subsystems can be mana...
Keyboard commands are now completely remapable. Removed B...
Started to impliment a command manager. This along with t...
Started laying infrastructure for creating ultra-high-res...
Synced with a recent version of JSBSim.
GUI code split into smaller logical subcomponents.
FGOptions converted to use property manager directly.
"delta-t" and fdm interface timing fixes and tweaks.
Added a sound effect manager class at the FlightGear leve...
Check for null panel before passing mouse events to panel...
Fixed panel edge artifacts (due to unwanted texture wrapp...
Fixed a typo in the base/materials file.
Various property manager fixes.
Various property manager lookup optimizations.
Fixed a bug in the autopilot altitude hold that crept in.
Cleaned up various warning messages
Various Cygwin fixes.
Various MSVC fixes.
Various Irix Mips fixes.
December 19, 2000: Version 0.7.6 released
Added night ground cover lights with user controllable de...
Support added for "shaped" instrument panels.
Added support for virtual panels that are larger than the...
Added waypoint and route flying support to the autopilot ...
New highly detailed runway textures with accurate marking...
Added a basic piston engine model, with support for rpm, ...
Many tweaks and improvements to the c172 instrument panel.
Corrections and additions to the airport and navaid datab...
Added an external interface to the property manager so yo...
Improvements to flight model initialization.
Fixes and improvements to the save/restore code.
Added a load/save dialog box for saving/restoring your cu...
Program notes max texture size for your card/driver so it...
Added a visibility= command line option for setting intia...
Range of tiles loaded and drawn are now directly calculat...
Rewrote the tile caching scheme so it is now more flexibl...
Updates to the FDM bus.
Many clean ups with the view code to prepare the way for ...
MSVC project files now included in the source distributio...
Fixed a view bug that could make the aircraft model appea...
Fixed a bug with the autopilot rate of climb hold.
Internal property manager tweaks.
Additional materials can be aliased to an existing materi...
MSVC tweaks.
MacOS tweaks.
September 18, 2000: Version 0.7.5 released
Aircraft now starts at end of runway closest to desired h...
Runways now have accurate markings.
Addition of a completely reconfigurable instrument panel.
Tons of panel tweaks and fixes. Gyro now drifts, relocate...
Updates and tweaks to network multiplayer code.
Tweaks to ground steering sensitivity.
Updates to the UIUC flightmodel and icing research code.
Fixed the sound problem in the previous version.
Current scenery normal is now available for use.
Current load queue size is now available for use.
Added a configure time check for proper simgear version.
Explicitely link in -lpthread if it exists.
Fixed a couple namespace problems.
MacOS and MSVC tweaks.
Renamed JSBsim to JSBSim
Added support in the material library for non-repeating t...
July 20, 2000: Version 0.7.4 released
VOR reception now scales with altitude.
Added differential braking support.
Landing gear modeling code now works in JSBSim
Overhauled cloud code substantially, new cloud textures.
Added support for Ray Woodworth's 5 axis motion chair.
Red light the panel at night and shade based on time of d...
Fixed autopilot altitude hold increment bug.
Fixed screen snap shot function.
Fixed mach number for LaRCsim.
--start-date-gmt option fixed.
Fixes to uiuc includes and initializations
Fixes to periodic scheduler.
Fixed a tile loading bug if the load queue wasn't empty b...
Some additional MSVC5 portability fixes.
Tweaks to build with newest gcc under Irix contributed by...
Clean out a pile of old junk in the material manager libr...
Complete reengineering of the panel code in preparation f...
Lots of hashing around with Joystick support trying to ac...
Better windows support in our joystick module.
View code simplifications and optimizations contributed b...
Added support for $FG_SCENERY and --fg-scenery=path so sc...
Moved drop in sky module, world time module, ephemeris mo...
Replaced gdbm with metakit
Added David Megginson's property manager
May 18, 2000: Development Version 0.7.3 released
Added a radio stack 2 VOR/ILS and an ADF to the instrumen...
Added a chronometer to the instrument panel.
Added a "wet" compass to the top of the instrument panel.
Compass, vsi, and altitute instruments and vacuum system ...
Added a magnetic variation model.
Added navaid database management and query code.
Added magvar offset to VOR radials.
Heading bug now display magnetic heading rather than true...
Autopilot now has modes to track a VOR and GS.
Added custom joystick client support so sim can be flown ...
HUD controls are a bit different "h" toggles through day/...
Norman Vine contributed code to optionally do antialiased...
Updates to JSBsim flight dynamics code that includes a ge...
Updates to LaRCsim flight dynamcis code contributed by UI...
Flight model no longer has to be chosen at compile time.
Separated ephemeris code from the actual sky rendering co...
Rebuilt the sky dome using ssg.
Removed dependencies on mat3.h and friends (old srgp supp...
Airport lookups now done through gdbm (a light weight emb...
Converted ssgVTable's to ssgVtxTables which do proper mem...
Overhauled autopilot internals, separated out the gui con...
Cygwin32 build fixes
MSVC++ build fixes
Mac build fixes
February 17, 2000: Development Version 0.7.2 released
Lots of code reorganizations
Build requires plib-1.1.x
Build requires SimGear-0.0.x
LaRCsim/c172 is now the default aircraft model.
Added flaps support to control model.
Lots of updates and tweaks for the LaRCsim/c172 model.
Use a more standard texture/blend mode combination for su...
Change reported speed on hud from V_equiv_kts to V_calibr...
Instrument panel rewrite by David Megginson. This isn't q...
MacOS fixes contributed by Darrell Walisser.
Many JSBsim updates.
Added a screen snapshot facility (F3).
Added a load/save state function contributed by David Meg...
Added support for various I/O protocols and channels so t...
Bug fix: The aircraft model used for external views was b...
Oliver's multiplayer network code now moved to his own su...
Added simulated cloud puffs as we pass through the cloud ...
Cleaned up some memory leaks occuring between ssg and fli...
Update to Christian's weather data base code.
October 22, 1999: Development Version 0.7.1 released
Durk Talsma added a nifty cloud layer.
Default to Christian Mayer's new weather system.
Added routines to do screen printing contributed by Mark ...
Added routines to do screen shots to ppm graphics file (a...
Added a magic carpet (aka slew) mode.
Added a hot air balloon simulator mode. (alpha)
Added a simple (direct lincage) autocoordation feature.
Added a mode to control view (side to side and up and dow...
Fixed a DEM decoding problem which caused most of the ter...
Updates to JSBsim.
Added support for a pilot view offset from the center of ...
Various platform portability fixes.
Updated time-offset/syncing command line options.
Updated the FDM <==> Flight Gear interface to be more obj...
Removed unimplemented menu entries.
Various scenery tools changes and enhancements in prepara...
September 11, 1999: Development Version 0.7.0 released
This is the first release of the new 0.7.x development tr...
Autopilot can now fly great circle routes.
Incorporated a first stab at some networking code contrib...
Added Christian Mayer's new weather subsystem.
Started adding support for "external" views ... still nee...
Added a flight model acceleration funtion.
Added support for mouse yoke control contributed by David...
FDM model hertz now definable from the command line.
Added initial timezone support so the user can have bette...
We now draw nonexistant tiles as ocean which means we onl...
Replaced basic render engine with plib's ssg (simple scen...
Now expect plib to be installed in it's one true and offi...
Added support for timegm() if it exists which explicitely...
A bit of your basic code reorganization and shuffling.
Removed tools dependency on libgfc. Functionality is now ...
Added support for the wonderful GSHHS global land mass da...
Removed dependecy on process-dem.pl script.
Created a new distributed/parallel tile build system ... ...
Only generate tiles that have land mass data since the si...
First stab at a water flattening scheme to prevent oceans...
Changed the default "Work/" subdirectory layout.
Updates to better handle segment boundaries in preparatio...
Updates and enhancements to my polygon management class.
Updates to JSBsim.
Updates to Tony's c172 model.
Updated getting started guide from Micheal Basler.
FreeBSD portability tweaks.
MACos portability tweaks.
Borland C++ tweaks.
MSVC++ tweaks.
September 11, 1999: Stable Version 0.6.2 released
This is a minor bug fix release with no new features.
MSVC++ and FreeBSD portability enhancements.
MACos fixes.
JSBsim updates.
c172 updates.
June 21, 1999: USA Scenery Version 0.3 released
The scenery tools are not yet entirely perfected, but we ...
June 21, 1999: Development branch 0.7.x launched
This will allow us to launch off with new experimental co...
June 21, 1999: Stable Version 0.6.1 released
Tony Peden contributed a c172 flight model replacement fo...
More MacOS portability fixes.
More Borland C++ fixes.
More IRIX fixes.
Fixed a bug in handling windows drive letter, colon "C:" ...
Minor tweaks to the Astro sub section contributed by Durk...
GUI updated contributed by Norman Vine.
Fixed a problem with ambiguous constructors in the fgText...
Updates to JSBsim contributed by Jon Berndt.
Created a tile load queue so that we only load one tile p...
Fixed bug with passing PUI keystrokes on to glut.
Fixed a bug in tilecache size which caused occasional til...
Changes to scenery building tools to handle sliver detect...
Fixed several other minor bugs in the scenery creation to...
Added urban area support to scenery creation tools.
Made the parallel scenery building tools a bit more robus...
Added support for libgpc's new hole tracking interface.
May 26, 1999: Version 0.6.0 released
Tons of improvements with scenery creation. Inter-tile ga...
Tools for parallelizing the scenery building tasks. For i...
Texture scale can be specified (and changed)( in the mate...
Windows now uses plib joystick code so rudder pedals shou...
Now builds against Steve Baker's plib (portable game deve...
Many source code changes for the MacOS port contributed b...
Source code changes for better compiling with the Borland...
Source code changes for better compiling with the native ...
Fixed a bug so you can now fly across the international d...
Tweaks to the Astro section contributed by Durk Talsma.
Autopilot improvements contributed by Norman Vine.
Fonts/characters now drawn with texture maps for increase...
Instrument panel can be toggled on and off with "P".
GUI interface for tweaking some autopilot parameters.
HUD appearance and layout changes contributed by Norman V...
Reset function added to reset you to your starting condit...
GUI function to enter a new airport id (and be transporte...
Added serial output support for an "in-development" full ...
"Just in time" texture loading to reduce initial sim load...
March 31, 1999: Version 0.59 released
(This is an intermediate/stepping stone release. Skip thi...
IRIX portability changes and support for native SGI compi...
Solaris portability tweaks
Incorporated some MacOS portability changes (although the...
Changes to allow adjustment of the autopilot settings whi...
Began complete overhaul of scenery generation tools.
Fixed a view frustum culling bug.
separated lib GPC (generic polygon clipper.) GPC is not "...
updated installation and getting started guide
switched to a simpler, lighter weight frame rate calculat...
new tile division scheme.
GPS serial *output* fixes.
Added a nifty halo to both the sun and moon. Preparation ...
Incorporated Jon Berndt's new C++ flight model rewrite.
Autopilot settings can be adjusted while active.
Updates to the instrument panel.
Fixed AOA reading on the HUD.
Added random splash screens.
Modified scenery loader to accept tri-fans.
Other non-backwards compatible changes to scenery file fo...
Februrary 10, 1999: Version 0.58 released
Added JSBsim alpha code ... this is Jon S. Berndts alpha ...
Renamed Simulator/Flight to Simulator/FDM
Tweaks to assist building FGFS on solaris platforms.
Moved Lib/DEM to Tools/DEM
Started preparations for scenery generation tools overhau...
More MSVC++ support.
Removed code that made the sun bigger at the horizon sinc...
Bug fixed so that the sim can start out at an airport bel...
January 21, 1999: Version 0.57 released
Converted to a simpler frame rate counting method.
Fixed the AOA reading on the HUD.
Removed gpc from the Lib section of distribution by reque...
First slew of changes from the MacOS porting effort contr...
Support for an arbitrary number of serial ports + additio...
Serial output tweaks to make things more robust and act m...
Portability enhancements for Borland, Solaris, and SGI.
Some internal class renaming and reorganizations. fgFLIGH...
Started work on an "external" flight model so the sim can...
Fixed a problem that creeped in with setting the initial ...
Sun now appears to grow in size as it gets very low in th...
Fixed a view frustum culling bug where the scene was not ...
November 23, 1998: Version 0.56 released
Changed default HUD units to the more standard feet units...
Added some initial joystick support using Steve's joystic...
Also added a fall back to the GLUT joystick routines for ...
Added some initial serial port support for acting like gp...
Miscellaneous code clean ups, portability improvements, a...
Switched to a streams based error/debug logging system th...
Support for cygwin32 b20 compiler (latest release)
Continued progress on instrument panel
Support for starting fgfs at higher resolutions.
Updated user manual.
October 23, 1998: Version 0.55 released
New version of gpc (generic polygon clipping library) fro...
Brakes (use "b" to toggle)
Added an altitude hold module to the autopilot. Lock your...
Added a terrain following module ... "ctrl-t" to activate.
Added an autothrottle ... "ctrl-s" to activate.
Fixes so that terrain tools will work in windoze.
More STL & Compiler compatibility fixes.
Changes to use a Point3 class.
Fixed win95/98 time problem that limited fps to about 18.3
September 25, 1998: Version 0.54 released
Implimented audio envelopes so that pitch of engine chang...
Textured moon, and rewritten/restructured Astro code.
More optimizations and code cleanups. (Norman Vine, Berni...
Bug fixed that was causing odd display artifacts due to a...
Bug fixed that caused scenery generation to go bad (mispl...
Code changes to support g++ 2.7 STL (from Bernie Bright)
September 25, 1998: USA Scenery now available
Through the graceous contribution of Jim Brennan, the ent...
The files are in 10 x 10 degree chunks and are labeled by...
To fly out of a particular scenery area you just specify ...
If you would like to arrange to receive the entire USA sc...
September 4, 1998: New textures released
There is a new texture package that should include all th...
ftp://ftp.flightgear.org/pub/fgfs/Scenery/
September 2, 1998: Version 0.53 released
Some initial "GameGLUT" support contributed by Gary R. Va...
Tracked down and eliminated some memory access type bugs ...
Assorted code optimizations submitted by Norman Vine.
Renamed fg to fgfs
Shuffled files.
Created a new directory Simulator/Airports/ to handle air...
Created Simulator/Object/ to handle basic rendering objec...
Panel code update from Friedemann Reinhard (use --enable-...
Contributions from Bernie Bright
Created some new classes to enable pointers-to-functions ...
File "Include/fg_callback.hxx" contains the callback clas...
Modified fgEVENT and fgEVENT_MGR to use the callback clas...
Added file "Include/fg_stl_config.h" to deal with STL por...
This file is influenced by the stl_config.h file delivere...
Added "Include/auto_ptr.hxx" which contains an implementa...
Deleted fgLightUpdate() which was just a wrapper to call ...
Modified fg_init.cxx to register two method callbacks in ...
The new classes in libmisc.tgz define a stream interface ...
The StopWatch class in Lib/Misc requires a HAVE_GETRUSAGE...
There are a fair few changes to Simulator/Objects as I've...
I've included a brief description of each archives conten...
Lib/Misc/ zfstream.cxx zfstream.hxx C++ stream interface ...
fgstream.cxx fgstream.hxx FlightGear input stream using g...
stopwatch.hxx A simple timer for benchmarking. Not used i...
strutils.cxx strutils.hxx Some simple string manipulation...
Simulator/Airports/ Load airports database using fgstream...
Simulator/Astro/ Modified fgStarsInit() to load stars dat...
Simulator/Objects/ Modified fgObjLoad() to use fgstream. ...
Auguest 28, 1998
: Flight Gear get's it's own domain and a new home courte...
August 15, 1998: Version 0.52 released
Stars added in 8 stages as sky gets darker for a smoother...
rewrote star loader to significantly improve load times.
Tweaked sky brightness and dawn/dusk colors.
Fixed a small problem with moon rendering.
Fog color tries to track the sky color at the center of v...
Optimizations from Norman Vine
Code fixes and tweaks from Charlie Hotchkiss.
Added an --enable/disable-sound option.
Added a pause key "p"
Added command line options to specify initial position
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